Volumetric Capture Studio NYC
Evercoast | Multi-camera, 4D Spatial Video | Enterprise Volumetric Video | Gaussian Splatting
Plans for how you work.
Annual save 30%
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Pro $349/mo
Capturing spatial volumetric video with professional workflows.
BUILT FOR EVERYONE
Up to 10 cameras
Calibrate multicamera arrays
Real-time 3D previsualization
Unlimited Pro renders
Game engine & web SDKs
API access
Remote control in browser
-
Studio $1,399/mo
Creating the highest quality with all the features and enhanced support.
Everything in PRO, Plus
Up to 20 cameras
Per camera calibration
Audio source input sync
4D live streaming with Cloudbreak
Enhanced customer support
Custom capture flows
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Enterprise
Get in touch!
Teams looking for large setups, custom solutions and premium support.
Everything in STUDIO, Plus
Unlimited cameras
System build out support
Human-readable calibration data
System daisy chaining
Enterprise procurement processes
Premium support SLAs
Monthly
-
Pro $499/mo
Capturing spatial volumetric video with professional workflows.
BUILT FOR EVERYONE
Up to 10 cameras
Calibrate multicamera arrays
Real-time 3D previsualization
Unlimited Pro renders
Game engine & web SDKs
API access
Remote control in browser
-
Studio $1,999/mo
Creating the highest quality with all the features and enhanced support.
Everything in PRO, Plus
Up to 20 cameras
Per camera calibration
Audio source input sync
4D live streaming with Cloudbreak
Enhanced customer support
Custom capture flows
-
Enterprise
Get in touch!
Teams looking for large setups, custom solutions and premium support.
Everything in STUDIO, Plus
Unlimited cameras
System build out support
Human-readable calibration data
System daisy chaining
Enterprise procurement processes
Premium support SLAs
Volumetric Capture Studio FAQ
What is Evercoast?
Evercoast is an enterprise-grade volumetric video platform that captures real people and objects in full 3D over time, often referred to as 4D spatial video. It enables lifelike playback of humans and environments in AR, VR, XR, web, and real-time engines.
What does “4D spatial video” mean?
4D spatial video refers to three-dimensional volumetric capture combined with time as the fourth dimension. Unlike traditional video, viewers can move around the subject and experience it from any angle while motion remains fully intact.
How does multicamera volumetric capture work?
Evercoast uses synchronized arrays of cameras positioned around a subject to capture depth, texture, and motion simultaneously. This data is processed into a continuous volumetric sequence that can be viewed from any perspective.
What is volumetric video?
Volumetric video captures a subject as a full 3D volume rather than a flat image. This allows actual spatial interaction, making it ideal for immersive storytelling, training simulations, digital humans, virtual production, and live or recorded XR experiences.
What industries use enterprise volumetric video?
Common enterprise use cases include
Film and virtual production
Live events and immersive entertainment
Corporate training and simulation
Healthcare and medical visualization
Education and research
Sports and performance analysis
Marketing and experiential brand activations
What is Gaussian splatting?
Gaussian splatting is a modern 3D rendering technique that represents scenes using millions of small Gaussian primitives instead of traditional polygon meshes. This approach enables highly detailed, photorealistic spatial playback with efficient real-time performance.
How does Evercoast use Gaussian splatting?
Evercoast leverages Gaussian splatting to deliver smoother motion, higher visual fidelity, and faster rendering for volumetric content. It allows complex human motion to be displayed accurately without heavy mesh optimization.
How is this different from motion capture?
Motion capture records skeletal movement only. Evercoast captures the whole human form, including clothing, facial expression, and subtle motion details, preserving realism rather than reconstructing it.
How is this different from photogrammetry?
Photogrammetry typically produces static 3D models. Evercoast captures continuous motion, enabling fully animated volumetric performances instead of frozen scans.
Can Evercoast content be used in real-time engines?
Yes. Evercoast volumetric assets can be deployed into real-time environments such as Unreal Engine, Unity, WebXR platforms, and enterprise XR applications.
Is Evercoast suitable for large-scale enterprise deployment?
Yes. The platform is designed for enterprise workflows, scalability, and integration, supporting repeatable capture, cloud processing, and cross-platform delivery.
What makes Evercoast different from other volumetric systems?
Evercoast combines multicamera capture, advanced reconstruction, and Gaussian splatting into a production-ready pipeline that emphasizes realism, performance, and usability for enterprise clients.