Invidia Breakthrough Graphics Card Tech | AI | Siggraph 2018
Turing fuses real-time ray tracing, AI, simulation, and rasterization to fundamentally change computer graphics.
RT CORES FOR REAL-TIME RAY TRACING
The Turing architecture is armed with dedicated ray-tracing processors called RT Cores that accelerate the computation of how light and sound travel in 3D environments at up to 10 Giga Rays per second. Turing accelerates real-time ray tracing by 25x over previous Pascal generation, and can be used for final frame rendering for film effects at more than 30x the speed of CPUs.
TENSOR CORES FOR AI ACCELERATION
Turing features new Tensor Cores, processors that accelerate deep learning training and inferencing, providing up to 500 trillion Tensor operations per second. This level of performance dramatically accelerates AI-enhanced features — such as denoising, resolution scaling and video re-timing — creating applications with powerful new capabilities.
NEW STREAMING MULTIPROCESSOR
The Turing architecture dramatically improves raster performance over the previous Pascal generation with an enhanced graphics pipeline and new programmable shading technologies. These technologies include variable-rate shading, texture-space shading, and multi-view rendering, which provide for more fluid interactivity with large models and scenes and improved VR experiences
CUDA FOR SIMULATION
Turing-based GPUs feature a new streaming multiprocessor (SM) architecture that supports up to 16 trillion floating point operations in parallel with 16 trillion integer operations per second. Developers can take advantage of up to 4,608 CUDA cores with NVIDIA’s CUDA 10, FleX and PhysX SDKs to create complex simulations, such as particles or fluid dynamic for scientific visualization, virtual environments and special effects.